A concept teaser for Nappy Boy Dranks

Good GameThe Trading Card Game

Your energy shot is already named after a game. We made it one.

STRAWBERRY SURGE  vs  ORANGE VANILLA VORTEX
Pamplemoose Games · concept teaser · July 2026

A trading card game where you race to build the drink itself. Assemble the formula, finish with your flavor, best drink wins.

How it plays

The 2oz Turn

  • Draw two. It's a 2oz bottle.Every turn is a shot: draw two cards, play one, discard one face up. Your discards are your empties, and everyone can see them.
  • Stack your formula.Four purpose stacks, straight off the actual bottle, three ingredients high. Fill a stack and its engine switches on. Line up famous ingredient pairs side by side and the stack combos pay off. Your ingredients are your army.
  • Race for the bonus, build for points.Every card in your grid scores. First finished formula grabs a +10 bonus. Sprint cheap or build strong: both paths win games.
  • Finish your flavor.Play Strawberry + Surge to flip your bottle into STRAWBERRY SURGE. Orange + Vanilla + Vortex builds the three-part VORTEX. The name on the label is the recipe in the game.
Your FormulaARMY TOTAL: 23 PTS
Focus
?
TYROSINE
ALPHA-GPC
Energy
B3
TAURINE
CAFFEINE
Mood
?
?
L-THEANINE
Memory
?
?
B6
Ingredients stack upward inside each purpose. Complete a column and its engine switches on: the Energy stack above just earned an extra play every turn. Complete a level across all four and that's a full dose. Caffeine and L-Theanine sitting side by side is a real-world stack, and yes, that combo pays off in the game too.
FOCUS

Sees more. Focus cards widen your draw beyond two.

ENERGY

Does more. Energy cards buy extra plays and tempo.

MOOD

Loses less. Mood cards protect your formula from villains.

MEMORY

Wastes nothing. Memory cards replay from your empties.

Four mechanics, and we didn't invent one of them. They're the four purposes printed on your ingredient panel.

The T-Mix Rule

The real bottle has exactly twelve ingredients. The grid has exactly twelve cells. Assemble every single one, the complete, literal Good Game recipe, and you may play T-MIX: you win on the spot, no matter the score. Points can't beat the real thing.

The cast

The Ingredient Panel Is The Roster

Every character comes from something already in your world: on the label, in the store, or on the payroll. We invented nobody. A character's look follows one rule: the more mythic the name sounds, the more mythic the design.

Sucralose, the hero who dethroned Sugar B12, loyal foot soldier of the B-Vitamin sibling cycle L-Theanine, the unbothered one TPXX, The Living Deck Dean Tallahassee, 22nd Dean of Wiscansin University Strawberry Surge, completed flavor Orange Vanilla Vortex, completed flavor
The villains

Everything Your Bottle Keeps At Zero

SUGAR

Tempting buffs with hidden costs. Contaminates formula slots. Holds a grudge against Sucralose, and it's mutual.

THE CRASH

The big bad. Knocks assembled ingredients back out of your grid.

JITTERS

Locks a formula slot until someone calms things down.

THE LEGACY SHOT

Washed-up old-guard energy. Slows your tempo and won't stop talking about 2009.

Villains are the only cards that touch your opponent. This is a race with sabotage, not a slugfest.

Dean Tallahassee card uses official Wiscansin University imagery, shown for concept demonstration. Card art is AI concept art, prototype only.

The business mechanic

Every Flavor Launch Is A Card Drop

Flavors are factions. Each new flavor ships its name as cards (its components, its hero, its playstyle) into one shared, tradable pool. Your product roadmap becomes the game's content roadmap, and every merch drop is a candidate card. Two flywheels, one game.

STRAWBERRY SURGE · Set 1 ORANGE VANILLA VORTEX · Set 1 FLAVOR THREE · whenever you launch it FLAVOR FOUR · the game grows with the brand
Where this can go

The Universe Already Exists. It Just Isn't Playable Yet.

A university with a dean, a motto, and an alumni page. A team with jerseys in your store. A festival in Milwaukee. Playing cards that sell out and get restocked. Everything below is real; the only missing piece is the games.

The founding conference
  • WISCANSIN UNIVERSITY · flagship
  • UNIVERSITY OF ILL-NOISE
  • UNIVERSITY OF MICHIGON · the rival
  • MINI-SODA
  • SCHOOL FIVE · let's name it together
  • SCHOOL SIX
  • SCHOOL SEVEN
  • SCHOOL EIGHT
  • SCHOOL NINE
  • SCHOOL TEN

The original Big Ten. With actually ten. Midwest only, on principle.

The tentpole already exists: Monster Football League

A fully designed monster parody of pro football. Both players draft real positions (QB, RB, WR, DEF) from hilarious monster players, then call plays across three possessions. Fifteen-minute matches. Madden meets Magic: The Gathering, on Halloween.

The college league feeds it, exactly like real football: draft day, going pro, transfer portal chaos. Wiscansin's finest getting drafted by the Blue Bay Baggers is a story that writes itself.

Multi-sport from birthFootball first. Skateboarding next. The governing body is built to hold every game.
Championship weekend has a venueWiscansin Fest already exists in Milwaukee. The finals are a stage at your own festival, not a new build.
Your talent is the leagueThe Nappy Boy Gaming roster reps schools on stream. Organized play becomes a content format on day one.
Every school is a merch lineJerseys, hats, decks. Your store already knows how to sell a fictional team. The Grizzlies proved it.
Why now

The Category Just Proved Itself

Beverage brands are in tabletop

Flip 7: Liquid Death Edition shipped at retail in June 2026. They licensed a reskin of someone else's game. You can own an original, built from your actual product.

Your store already sells cards

TPXX playing cards sell out and get restocked. This isn't a category experiment for your audience. It's an upgrade to one that already works.

Same shelf as the shot

One deck of cards, nothing else needed. It sells at the register next to the 2oz bottles, at the same impulse price, to the same customer.

The recipe on the card is the recipe on the bottle

Four purposes, twelve ingredients, two flavors. The game wasn't reskinned onto Good Game. It was derived from it.

"Media, competitions, and community initiatives that celebrate focus, discipline, and mastery across skill-based environments." Nappy Boy Dranks, describing itself. This game is that sentence.
Who's pitching you

Pamplemoose Games

I'm Zack Howe, a card game designer out of Madison, Wisconsin. My last game, HAVOC: Gen Zero, funded on Kickstarter in under 30 minutes. I turn brands into playable games, and I've been doing it with a portfolio of concept work across music, sports, and entertainment IP.

I also live one state over from Wiscansin, which I choose to believe makes me a local.

Good Game?

One call to pick a direction. Then I put a playable prototype on the table.

zack@pamplemoosegames.com